A character can make a brand more human and recognisable. But a figure is not automatically an identity.
Research on shows that human traits make it easier to interpret brands as social actors. The effect also depends on category, expression and situation.
The character needs a clear role
A often represents an organisation, event or brand. A can have the same purpose but is often more closely integrated into the identity system.
It may form part of the logo, appear alone, be animated or be used on packaging, signage and digital applications.
What matters is that it communicates something the brand needs, rather than merely adding decoration.
Human traits create expectations
Susan Fournier and Claudio Alvarez describe how brands can be perceived as more than passive objects. A social expression or clear personality activates some of the same mental mechanisms used to assess people.
Jennifer Aaker's research identified five broad dimensions: sincerity, excitement, competence, sophistication and ruggedness.
A character can make these traits visible quickly. Facial expressions, body language, proportions, clothing and illustration style communicate before anyone reads a word.
Friendliness and competence need to fit the category
Two recurring research concepts are and .
Warmth includes how friendly and social an actor appears. Competence concerns how skilled and capable it seems.
They do not fit every situation equally. A sociable, relaxed character may suit a festival or consumer product but create the wrong tone for security services, a bank or a technical B2B solution.
More personality also creates clearer expectations of how the brand should behave.
When characters work well
A character can fit when the brand needs a strong personality and the figure naturally connects with the product, story, place or concept.
It is especially suitable when the identity needs to convey atmosphere, sociability or entertainment and the figure can be used beyond the logo.
Festivals are a clear example. Their identity needs to communicate an experience as well as make the event recognisable.
When a character feels added on
Anthropomorphism is not automatically beneficial.
A character can make an identity more childish than intended, conflict with its category or replace a weak idea.
The useful question is therefore not whether a brand should have a mascot, but which personality it needs and whether a figure actually makes it clearer.
The character needs to work as a system
A character identity needs to work outside one perfect presentation.
The figure should:
- remain recognisable at small sizes
- work in black and white and on light and dark backgrounds
- work with a and independently when needed
- preserve its personality across formats
If it falls apart when detail is reduced, it is difficult to use as a flexible identity element.
Bergen Ølfestival as a concept study
In a self-initiated Bergen Ølfestival concept, I explored whether the product itself could become the festival's character.

The beer glass forms the face and silhouette, while the foam becomes hair. Sunglasses and an open smile give it a sociable, informal expression.
The aim was an identity element working in full colour, black and reversed versions, and across several applications.
View the full Bergen Ølfestival project →
The character should clarify the idea
There is no rule that festivals, food products or consumer brands need a character.
A useful figure makes clearer how the brand should feel, whom it addresses and which personality it should express.
If it makes those answers more precise, it can become a strong identity element. If it merely decorates the logo, it adds little.



